HIRO HAMADA
lvl
80
8
Maxed
7
HIRO HAMADA
Power: 1,179
HERO; SUPPORT; DOWNTOWN; BIG HERO 6; TECH; DOWNTOWN HERO
Offense:
1,943
1,943
Defense:
701
701
Health:
23,759
23,759
Recovery:
1,522
1,522
Crit Chance:
20.00%
20.00%
Crit Power:
180.00%
180.00%
Speed:
163
163
Potency:
19.00%
19.00%
Tenacity:
35.00%
35.00%
Precision:
0.00%
0.00%
Evasion:
15.00%
15.00%
Attack Speed:
23
23
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 4
BASIC
MegaSmash
Deal up to 2,386 damage to target opponent. 10% chance to attack all adjacent opponents. Chance increased 5% per 'Tech' teammate.
30% chance to inflict [SLOW] for 1 turn.
20% chance to assist 'Tech' teammates' basic attacks. Assist guaranteed if teammate is Baymax.
30% chance to inflict [SLOW] for 1 turn.
20% chance to assist 'Tech' teammates' basic attacks. Assist guaranteed if teammate is Baymax.
LVL 4
SPECIAL
MicroBarrier
Grant all teammates 1,826 Shield. Adds 381 Shield per [CHARGED] on Hiro. Consumes [CHARGED].
Grants affected 'Tech' teammates [EVASION].
If Baymax is a teammate, grant him [UNDEFEATABLE].
Grants affected 'Tech' teammates [EVASION].
If Baymax is a teammate, grant him [UNDEFEATABLE].
LVL 4
SPECIAL
Upgrades
Cleanses [STUN] from target teammate. Target teammate, excluding Hiro, immediately takes a turn. Hiro gains 20% Speed Meter.
Grants a Helpful effect to target teammate and self based on their role:
Offense role: Grant [OFFENSE UP] for 2 turns.
Defense role: Grant [DEFENSE UP] for 2 turns.
Support role: Grant [HASTE] for 2 turns.
If target is Baymax, he gains all effects.
Grants a Helpful effect to target teammate and self based on their role:
Offense role: Grant [OFFENSE UP] for 2 turns.
Defense role: Grant [DEFENSE UP] for 2 turns.
Support role: Grant [HASTE] for 2 turns.
If target is Baymax, he gains all effects.
LVL 4
PASSIVE
MicroWave
On turn start, Hiro and 1 random 'Big Hero 6' Hero teammate gain 1 [CHARGED]. 55% chance to gain additional Charged, with an additional 20% chance per 'Tech' teammate.
Hiro can have up to a maximum of 8 [CHARGED].
Hiro gains 15% Potency per 'Tech' teammate.
Hiro can have up to a maximum of 8 [CHARGED].
Hiro gains 15% Potency per 'Tech' teammate.
LVL 4
LEADER
Use those big brains!
'Tech' teammates gain 14% Speed.
'Big Hero 6' teammates gain an additional 6% Speed.
'Big Hero 6' teammates gain an additional 6% Speed.
Full Gear List
1,308,500
320
240
400
480
400
860
100
100
225
405
80
120
315
60
20
135
280
240
535
150
150
200
100
20
65
20
20
537,000
160
120
200
240
200
460
40
80
90
270
40
60
135
60
20
45
Gear Tier 10
771,500
160
120
200
240
200
400
280
240
535
150
150
60
20
135
135
200
100
40
60
20
180
90
65
20
20